Necromancy cantrip. Thorn Whip 5e Level Cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous Thorn whip was a spell used by druids.1 1 Effects 2 Components 3 Appendix 3.1 References A caster used this spell to create a long thorn-covered whip. Once before the spell ends, the target can roll a d4 and add the number rolled to one saving throw of its choice. Alchemical Casting. Casting Time: 1 action Range: Touch Components: V, S, M (a miniature cloak) Duration: Concentration, up to 1 minute You touch one willing creature. Source: Player's Handbook. Wikidot.com.wikidot.com Share on. 1st Level • Absorb Elements • Alarm • Arcane Weapon (UA) • Catapult • Cure Wounds • Detect Magic • Disguise Self • Expeditious Retreat • Faerie Fire • False Life • Feather Fall Transmutation cantrip: Casting Time: 1 action: Range: 30 feet: Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous: You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. PHB p282. With cantrips like Eldritch Blast, Spare the Dying, Sacred Flame, Thorn Whip and so many others, this edition made being a low-level spellcaster more relevant than ever. Make a melee spell attack against the target. The whip was able to strike a target within 30 feet (9 meters) from the caster.1 In addition to verbal and somatic components, the spell required a material component, a stem from a plant. Casting Time: 1 bonus action Range: Self Components: V, S Duration: Concentration, up to 10 minutes This spell allows you to move at an incredible pace. Thorn Whip is a druid exclusive cantrip, introduced in 5th edition, along with many other class-specific spells and cantrips. The whip was similar to a vine. Abjuration cantrip. 1st-level transmutation. Thorn whip utility underated? At 6th level, you learn to channel magic through your arcanomechanical armor to augment spells in a variety of ways. Make a melee spell attack against the target. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone. Thorn Whip. The company has of course offered this product to its backers for a discounted price than it will be after its full launch. When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the Dash action. This project is an awesome Dice Tower Modular Set up on Kickstarter right now. When you cast a spell while wearing that armor and attuned to it, you can expend one additional spell slot of 1st or 2nd level to alter the spell. Retrieved from "https://www.dandwiki.com/w/index.php?title=Thorn_Whip_(5e_Spell)&oldid=1229080" Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous You sap the vitality of one creature you can see in range. I did not have the opportunity to use it like people usually use it to pull things into spike growth or moon beam but instead, I used it on my swarmed/grappled allys to break grapples and reposition them out of attack of opportunity range and over grease spell and it was a blast, they loved me for it. ... • Thorn Whip • Thunderclap. Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous You create a long, vine-Iike whip covered in thorns that lashes out at your command toward a creature in range.